Friday, 31 March 2017

David Bunting - Guest Lecturer

The third guest Lecturer we had in was David Bunting who is currently destroying our child hoods with the 3D Bob the Builder.

He mostly talked about how a storyboard artist works in the industry with three main factors that should be considered, Drawing skills, (Clarity and Appeal) Acting and Cinematography. It was all about how a story board has to be clear and informative to tell the other members of the team what is happening.

When he talked about cinematography he explained reasoning behind why you should use a shot, e.g. extreme close up is used to convey the emotion of the character and to tell us what is the character feeling, however this isn't commonly used in animation as the designs are simplified and faces are clear from head shots, both david Bunting and Mike want to see more of these sort of shots because they give a much deeper look into the characters personality. If something is important, focus on it.

Avoid exposition dumps with excessive dialogue, tell it through the acting.

Out of the guest lecturers we had across the month i found David Bunting the most interesting as he gave both an insight into the industry as well as his own personal belief on star telling and how a character and writing drive the emotion of the story which is something i myself strongly agree with.

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